ICYMI - The STEAM Fair at Bridgewater Raritan High School Offered Many Activities For Attendees

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Amogh Jambekar recalled the time when he was an intermediate school student and he became intrigued with the STEAM Fair and Sensory Fair that was exhibited at Bridgewater-Raritan High School.

“When I was in 5th and 6th grades, I remember when I came here, and that is when I became passionate in this type of stuff,’’ revealed Amogh, who is now a junior at Bridgewater-Raritan High School and one of the spearheads to the present day STEAM Fair and Sensory Fair that was held on Saturday, December 9.

Amogh and his fellow Robotics Team 303 members, Aarav Sureban and Pranav Karra, were the coordinators behind what was another successful STEAM Fair and Sensory Fair that produced an educational event, that represents Science, Technology, Engineering, Art and Math.

Bridgewater-Raritan High School’s main cafeteria was the venue for the STEAM Fair while the Sensory Fair exhibit was staged around the hallway in the small cafeteria.

Between the two cafeterias, a total of 26 exhibits of science and technology were laid out on tables and the floors for the community to view as well as engage in..

“This is a our mission, to give back to the community.’’ Amogh said about the hands-on experiments and various booths that were spread out in the two cafeterias ‘’Our cardinal thing is to focus on this type of activity so people and kids can see what STEAM is all about. We want them to come and learn. That is our purpose.’’

The guests, who streamed in and out all day, were able to participate in such demonstrations as figuring out a Rubik’s Cube, floating a boat, coding robots, crafting and flying paper airplanes, learning diffusion in Skittles and watching Team 303’s famed robot make its moves around its display area.

The Sensory Fair served a crucial purpose as it allowed students who may have sensory needs be able to become involved in the marvels of the exhibits

Isabella Bayantemur may be just a freshman member of Team 303 but she was well versed on the importance of the demonstrations in the Sensory Fair.

‘’This is so important for kids so that they feel comfortable in this type of an environment,’’ said Isabella while she stood before her table that offered a lesson in developing a stress ball.

‘’The stress ball helps stimulate the brain and the body for a student. It is a stress reliever,’’ she explained.

Team 303’s dedicated advisor, John Sirusas, was again quite satisfied with the performance of his students.

“It was successful,’’ he said. ‘’It is a hit with the community and the kids love doing it.’’

Aarav Sureban, a Team Captain for the robotics club and one of the three coordinators of the event, summed up the motive of the Fair.

‘’This is our way to spread STEAM to the community and all of our schools,’’ Aarav, a senior, said. ‘’These demonstrations are what the kids enjoy.’’

“That is why we do it.’’

Here were the exhibits in the booths at both the STEAM Fair and the Sensory Fair

Plasma Orb
Sensory Board
Elephant Toothpaste
balsa thing
Robot Demo
Popsicle Sticks
Stress Balls
Catapult
Catapult
Rubik's Cube
Rainbow Skittles
Origami
Watercolor Color Resist with Crayons
Paper Helicopters
Paper Airplanes
Play-Doh Boats
Aluminum Boats
Float a Boat
Mini Guitar
Coding Robots
Cardboard Robot Hand
Giant Bubbles
Magnetic Levitating Train
3D Printing
Small Robot
Self Inflating Balloon

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